#14 Feedback advice

I met my supervisor and discussed whats been going on.

I wasn’t sure what to work on next, theirs not a lot to say since this is a small game.

My supervisor advised me to start getting some feedback for the game.

He informed me about 2 different types of feed back.

Customer feed back where I show the game to people and inform me that if the game is worth making

Designer feedback where I show the game to game designers and they inform me about what needs refining, tweaking, what works and what doesn’t work, how to turn the negatives into positives.

I will use “invisionapp.com” to put my game on a smartphone and share it with other people.

I need to make a google form and add some questions about the game

Questions like:

  • What do you like about the game?
  • What don’t you like?
  • Is the game worth making?
  • Rating the game 1 to 5
  • What needs refining?
  • What would they like to see in the game?

I read an article about questionnaires and how to get the best possible feedback. Its more for bigger games but I could use it as a guide to get the best insight from customers that I cant see from my viewpoint as a game designer.

Link

https://www.gamasutra.com/blogs/WesleyRockholz/20140418/215819/10_Insightful_Playtest_Questions.php

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